Kain Will Never Die. Neither Should His Legacy.

Starting with Blood Omen: Legacy of Kain in 1996, there have been five games charting the vampire Kain’s rise to power within the land of Nosgoth, and his attempts to reclaim his true destiny.

You may think this is an outdated post. Here I am, writing about a game series for the original Playstation and Playstation 2—and aren’t we up to Playstation 17 by now? But bear with me. Yes, the LEGACY OF KAIN series effectively ended in the early 2000s after the last game in the series, SOUL REAVER: DEFIANCE, failed to perform as well economically as had its predecessors. The gaming world may have forgotten about Kain and his ages-long “frenemy” Raziel (my favorite character in the mythos) but I know I’m not the only one who misses them, or longs for a return to that dazzling, hauntingly beautiful pixilated world of Nosgoth. Who’s with me?

Consider this a plea from a fan to whoever owns the copyright to the series these days, and a rallying cry to all the other fans out there. We want another game! To see Nosgoth depicted, and play as Raziel or Kain, on a system with bleeding edge tech? That’d be sweeter than sweet! As I type this, a Raziel action figure stands sentry on my desk. I see in his luminescent eyes a desire to return to battle. I wait with you, Raz. I wait with you.

By TheCheezman

WAYNE MILLER is the owner and creative director of EVIL CHEEZ PRODUCTIONS, specializing in theatrical performances and haunted attractions. He has written, produced, and directed (and occasionally acted in) over two dozen plays, most of them in the Horror and True Crime genres. He obtained a doctorate in Occult Studies from Miskatonic University and is an active paranormal investigator. Is frequently told he resembles Anton Lavey. And Ming the Merciless. Denn die totden reiten schnell!

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